Exploring 3d Engine From Scratch Prototype 23
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- PBR: Reflection probes, sRGB and tone mapping.
- Temporal AA. This one still generates "black holes" due to NaNs propagated from shader, gonna fix this soon.
- Light probe parallax correction.
- I programmed my own
- Grid.
In-Depth Information on 3d Engine From Scratch Prototype 23
Bloom problems. Apparently I'll need to implement Temporal AA, bloom doesn't play nice with FXAA, which is my current AA ... Full video: https://youtu.be/BFZKSV2zieM. I created my own voxel game This video is part #1 of a new series where I construct a
AA technique comparison.
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