Exploring 3d Engine From Scratch Prototype 25

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  • Proper Temporal AA, bloom, ambient occlusion and emission maps. Now that's what I've been fighting for :)
  • Camera filters.
  • Basic scene, lighting, imgui integration. More to come!
  • I programmed my own
  • Main menu and toolbar, basic mesh tool, selection outline.

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Temporal AA. This one still generates "black holes" due to NaNs propagated from shader, gonna fix this soon. I created my own voxel game TAA "black hole" fixes. But pixel flickering is still left. Full video: https://youtu.be/BFZKSV2zieM.

This video is part #1 of a new series where I construct a

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