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  • add to wish list : https://store.steampowered.com/app/2964690/DAY_OFF_Moonriver_incident/?beta=1 A
  • 1-The objects have their "obstacle volume" calculated during the loading of the currently accessed map and drawn to a "
  • today I finally started working on the long postponed grid based dungeon fights. I managed to get visual paths working on the grid, ...
  • in this stream I fixed a few bugs that I witnessed during a playtest I did a few days ago. I also added a menu that shows the total ...

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Source code: https://github.com/mingli1/ Welcome to another edition of Ask Gamedev's Our uni R&D project. Made in Source Code: https://github.com/mingli1/

this stream I changed the way plants and trees growth is updated, it now does not use a struct of arrays but rather only one big ...

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