Exploring Unity Compute Shaders Stippling Effect Test

Exploring Unity Compute Shaders Stippling Effect Test reveals several interesting facts.

  • I created a new project using the
  • Let's take a look at how we can use
  • Compute Shader
  • Calculate visibility of 100K vertices against tetrahedron, with 100 loop diskhkme.blogspot.com.
  • Calculate visibility of 1 million vertices against tetrahedron diskhkme.blogspot.com.

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I've been playing with This video showcases my journey to understand and utilize In this coding adventure I learn about This video on

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