Understanding Terrainengine Marching Cubes Creative V1 Unity3d
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- A demo for the 3d voxel based terrain in my upcoming game, Operation Waterpark.
- In this coding adventure I try to understand
- A small demonstration of the
- Highlights: -Terrain height Perlin noise function with scale, octaves, persistence, lacunarity -Individual voxel texturing using a 2D ...
- Been having some fun playing with voxels and
Detailed Analysis of Terrainengine Marching Cubes Creative V1 Unity3d
A Video Presentation of the Version 3 : Create big detailled planet A Video Presentation of the Version 2 : Multi-materials. A Video Presentation of the
TerrainEngine
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