Exploring Source Engine Sliding Test

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  • Fix Your Timestep (mentioned at 6:44): https://gafferongames.com/post/fix_your_timestep/ King's Quest run: ...
  • Testing
  • Achieving theoretical maximum speed in the Source Engine
  • A devlog explaining how I "borrowed" mechanics from Quake and
  • This was recorded at 2am and uploaded around 2pm. The time references in the video are relative to recording time. No compiles ...

In-Depth Information on Source Engine Sliding Test

A little project of mine that adds Titanfall/Apex-style Source Engine Sliding test #2 | Improvements This was made in blender. Don't be mad :( This was my first attempt at motion tracking. I record myself walking around in TF2, and ... Videos in 1080p now! Hope you enjoyed this video! Subscribe for more! http://goo.gl/JD6CqJ *

The change from info_target to info_teleport_destination really doesn't matter in the slightest, though as somebody once pointed ...

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