Understanding Sample Distribution Shadow Maps
Welcome to our comprehensive guide on Sample Distribution Shadow Maps. SDSM.
Key Takeaways about Sample Distribution Shadow Maps
- This video is part of an online course, Interactive 3D Graphics. Check out the course here: https://www.udacity.com/course/cs291.
- Interactive Computer Graphics. School of Computing, University of Utah. Full Playlist: ...
- Unfortunately I didn't go into too much technical detail. If you're looking for implementation details, there are some links below.
- A demonstration map for testing parallel split
- Devlog video about "Homegrown", a casual farming game I'm creating using my own engine. Support the channel on Patreon and ...
Detailed Analysis of Sample Distribution Shadow Maps
4 cascades, I implemented SDSM after my tiled deferred renderer. It runs quite smoorthly in my city scene (3 million polys) You can check my ... 卒業研究として,
Now the entire view frustum is shadowed by 3 cascades. Works quite well even with rotated directional lighting.
In summary, understanding Sample Distribution Shadow Maps gives us a better perspective.