Exploring Real Time Local Reflections

Exploring Real Time Local Reflections reveals several interesting facts.

  • Crysis 2 DirectX11 -
  • Surprisingly, some of the very first 3D games, such as Duke Nukem 3D, Unreal and Deus Ex featured mirrors and glossy surfaces ...
  • DirectX Raytracing is a new feature in DirectX 12 that opens the door to a new class of
  • The video shows current implementaiton of
  • Peek into the future of

In-Depth Information on Real Time Local Reflections

Real Time Local Reflections Using an camera turned into an RT camera to create the effect of A quick comparison showing off the differences between RLR off/on. Quality isn't good but the differences can clearly be seen. realtime local reflections

http://www.cse.chalmers.se/edu/year/2015/course/TDA361/Advanced%20Computer%20Graphics/Screen-space%20reflections.

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