Exploring Multiplatform Libgdx Gamedev Tutorial Part 2 Project Structure Texture Packing

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  • Welcome to my
  • First prototype is finally done! We've implemented the logic behind bonus pickups and managed to show the player that he won!
  • Time to implement the stats and make them affect our game! We also need to display them for the player to make his life easier.
  • Let's fix a few bugs and start introducing the sound!
  • Implementing the bases where player will be walking. Also, drawing the player sprite just to get the feel how it will work! Transcript: ...

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In this Time has come to add a basic progression (increase in enemy lives / levels). Let's get to it! Sorry for the echo after 12th minute. Welcome back everyone to another This video is

Player entrance was smooth, now we need to make a smooth player exit when he deals with the enemy! Transcript: ...

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