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  • Time to implement the stats and make them affect our game! We also need to display them for the player to make his life easier.
  • gamedevelopment #
  • Player entrance was smooth, now we need to make a smooth player exit when he deals with the enemy! Transcript: ...
  • Time to polish the game! More user feedback: player / enemy blink when they take damage. Transcript: ...
  • Adding more polish: screen shakes on damage and enemy/player appear more smoothly now! Transcript: ...

In-Depth Information on Multiplatform Libgdx Gamedev Tutorial Part 10 Fonts And Basic Ui

Now we can lose with stype! Adding This quick First prototype is finally done! We've implemented the logic behind bonus pickups and managed to show the player that he won! Intro on how to make

gamedevelopment #

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