Understanding Libgdx Box2d Tiled Map Editor Test

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  • IMPORTANT NOTE: I didn't do the jumping mechanic in the contact listener correctly. It doesn't matter right now, but it will later.
  • In this update, I finally added graphics for the moving platforms ! They are not white rectangles anymore. The other update is that ...
  • I implemented moving platforms in my platformer project. Like everything in my project, these platforms are moved by
  • You might get compile time issues with casting MapObject properties to int or float or whatever. The fix is to first cast the ...
  • Here is my first enemy firing projectiles ! It's a kind of nasty flower. I still need to draw one nice projectile. For more informations on ...

Detailed Analysis of Libgdx Box2d Tiled Map Editor Test

NOTE: The latest This project still has no name. And no clear aim, appart making me practice Game developing ;). Though I already used Just finishing up the rest of the game mechanics. Everything's pretty much done. I'll upload one more video for this series with the ...

Here is a concept

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