Exploring Gpu Boid Flocking Simulation With Predator Opengl Compute Shaders

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  • gamedev #
  • This is a tutorial on how to
  • C++/
  • Made with OPENRNDR Assignment for the workshop from @arsiliath.
  • In this project we made CPU and

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GPU Boid Flocking Simulation with Predator — OpenGL Compute Shaders Exploratory Programming series - In this coding adventure I learn about Trying to create some

There's only 1024 "birds" in this

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