Understanding Dragonruby Game Toolkit Performance
Exploring Dragonruby Game Toolkit Performance reveals several interesting facts. Collision of many sprites. Source code: https://gist.github.com/amirrajan/08d3971613a29b6f322353cc9dc33e89.
Key Takeaways about Dragonruby Game Toolkit Performance
- ADR is over 10 years old at this time. It's had 100+ releases over that time, and has been released to "all the platforms". I'm really ...
- Shows how many sprites can be rendered with
- Walkthrough of the sample app that was created for the Gauntlet classics jam. Jam Page: ...
- Shows off
- Looking for a code focused, cross platform, performant
Detailed Analysis of Dragonruby Game Toolkit Performance
Source code is here: https://gist.github.com/amirrajan/e26fc9de3c20e7c395f6809a9946d1b9#file-unity-cs. Side by side comparison of SD, HD, and HighDPI - SD is great for lowrez Coming soonish to
Shows off the difference between 720p rendering and HD rendering.
Stay tuned for more updates related to Dragonruby Game Toolkit Performance.