Understanding Dragonruby Game Toolkit Metroidvania Game Dev Enemy Prototyping

If you are looking for information about Dragonruby Game Toolkit Metroidvania Game Dev Enemy Prototyping, you have come to the right place. Playing around with introducing mechanics (in-air maneuvering and bombs)

Key Takeaways about Dragonruby Game Toolkit Metroidvania Game Dev Enemy Prototyping

  • During this stream, I pick
  • Added death areas to level along with
  • Looking for a code focused, cross platform, performant
  • Moving away from AABB collision for the
  • Started adding juice to The Little Probe. Nicer lighting and camera shake. Fixed a weird exception with collision detection too.

Detailed Analysis of Dragonruby Game Toolkit Metroidvania Game Dev Enemy Prototyping

Demoing work in progress for bombs and Playing around with what the art might look like for the Working through a better camera and added a parallax background.

Stream recording. Enhanced the camera to follow portals and also added a new

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