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  • Continuing on with implementing support for
  • Use Take Recorder to
  • Yet more progress on adding shape key support in my C++/Vulkan
  • Yet more progress on adding shape key support in my C++/Vulkan
  • opengl #

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C++ Got a little bit of progress in this morning on adding support for We did it fam. After a month of work, we have successfully "completed" the feature to add First stream in several months - working on adding shape key support in the

I explain all the derivations necessary to understand the basics of 3D rigid body

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