Exploring 3d Node Based Pathfinding In Unity Without Navmesh Reinventing Wheels

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In-Depth Information on 3d Node Based Pathfinding In Unity Without Navmesh Reinventing Wheels

Artificers Crystal Dev Log 3 Talking about the base design of my home baked Welcome back to our Implementation of a There are 20 or so very simple travelers that simply choose a new random

It's just A*, nothing special. But it exists and I made it :))

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